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It turns into a surreal mix of what ifs and what nows.Īs for new gameplay elements, the fact that “The New Colossus” is built on the idtech 6 engine introduces several new ideas to the game. MachineGames emulates that tone perfectly and brings it to the 1960s in “The New Colossus.” The team wanted to see what would happen if the counterculture of the 60s collided with the Nazi subversion of America. The game boiled down to being “totally about killing Nazis.” He said if you look at the first game, players had to fight their way out of prison in a tense action title, but at the same time, they also ran across ridiculous enemies like Mecha Hitler. Matthies says the humor comes from the original “ Wolfenstein 3-D.” It’s a tone that straddles a line between the absurd and the macabre. In the Roswell scenario, players run into hippie conspiracy theorist who may have two or three screws loose. Set Roth talks to Blazkowicz about the dire situation on Eva’s Hammer while in the background Germans explode from intense microwaves fields he sets up. Colorful characters, treat absurd situations as if they were normal. A mother is testing her son on her German because she wants a bright future for him.Īmid this bleak alternate timeline, there’s a lightness curling in at the edges of the game’s dark heart. The KKK are mingling with Nazis in New Mexico in one level. and turned it into a new German territory. In this case, “New Colossus” focuses on Blazkowicz and a ragtag team of patriots trying to start another revolution after the Nazis have subjugated the U.S. The game deals with serious subjects and adopts a straight tone. It’s that humor and darkness that makes MachineGames’ take on “Wolfenstein” so unique. “There’s something special about shooting a Nazi in the crotch,” Matthies said, laughing. Because he’s seated, aiming for the head is difficult, but on the bright side, it puts him in perfect alignment for shooting Hitler’s storm troopers in the nether regions. Blazkowicz has to constantly put his weapon down and roll his wheelchair forward. The wheelchair combat takes a while to get used to. Players have to fend off the Nazi invasion. That’s what players first discover as frau Irene Engel discovers the Resistance and captures the U-boat. Blazkowicz is so dedicated to his craft that he doesn’t let a simple thing as being a paraplegic stop him from killing Nazis. “We honor the ramifications of what happened,” Matthies said, “hence the wheelchair combat.” How ‘Wolfenstein II: The New Colossus’ unintentionally became the most political game of 2017 – East Bay Times Close Menu